
In the face of a difficult job market, what's the last thing a designer ought to do? Leaving a steady position and lighting off across the country to start a new studio is near the top of the Insane list, and yet this is exactly what Interaction Designer Jennifer Bove opted to do in September of last year, just as the economic future slipped into freefall.
As part of FastCompany's frequently excellent Expert Design Blogger series, Jennifer has been invited to tell the story of her experience building this new venture: Kicker Studio, which she helped start along with Designing Gestural Interfaces author Dan Saffer. Admittedly this isn't quite your typical seat-of-the-pants startup: the team is something of an All Star lineup in the IxD world, with plenty of experience and contacts among the five principals. But selling design is never an easy proposition, especially in a newly frugal environment. And that makes this a must-read series for any experienced creative professional coming to grips with a precarious employment situation, and contemplating something similarly crazy.
Bove is the first to acknowledge that it's a daunting task, explaining that "people have been looking at me like I'm a crazy person" to Alissa Walker during a conversation at SxSW in March, while describing the studio's founding. Alissa's charming intro here includes a few samples of Jenn's work, and makes a great starting point for anyone interested in Kicker's history.
We're three posts into the tale at this point, and already there are a few nuggets of wisdom for those inclined to take a similar path. For starters, being connected really helps -- even more so than in finding a job, building a client base for a new studio means tapping on a lot of shoulders, and Walker's observation that "She knew everyone" probably has something to do with Kicker's continued existence.
The second impression was that, as complicated and difficult as freelancing or job-searching might be, starting a studio is even more so. Here's the first paragraph from Bove's account of Kicker's first few weeks:
The first three months of any startup endeavor is full of new things. How soon can we get the Web site up? Which logo do we like? Do we have an NDA? How about a fax template? We could really use some coffee mugs, a whiteboard and our own trashcans. If only we had some income, we might be able to buy these things. Oh what an exciting day that will be!

To say nothing of finding clients, collaborating across time zones, and getting to the actual task of doing design work. Which takes an enormous amount of time, and is fraught with uncertainty and apprehension. Being massively proactive with publicity and the sales pitch is key, of course, but moreover, doing it consistently and creatively. "Hi! Do you want a Kicker sticker?" were the first words I heard from Jenn when we very briefly spoke, at that same SxSW scrum where Alissa describes meeting her for the first time. She handed me the logo sticker with such gusto that I felt compelled to slap it on my notebook right then and there. It helped that it was accompanied by a rhyming couplet, of course.
Even the simple task of constructing a whiteboard became part of the publicity onslaught, as they diagrammed their process and turned it into one of the sweetest, most bloggable press releases we've gotten this year (and blog it we did). Bove sums up their strategy nicely: "in order to do things that other people will be interested in, you need to do things that you find interesting."
There's much more useful information to be found, on topics like forming studio alliances, the volatility of job leads, and staying busy when work is slack, but it's succinctly enough stated that I'll just recommend anyone interested go read the posts themselves. I certainly will.
>>Read the ongoing series here.











